 more | Games Workshop Warhammer 40k Card Game (1011-14)
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 more | Games Workshop Warhammer 40k Booster Pack (1021)
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 more | Games Workshop 28mm Snap-fit Space Marines (35-25) 3 Snap-fit Space Marines, perfect for beginners.more.. | |
 more | Games Workshop 28mm Snap-fit Termagants (35-26) 5 Snap-fit Termegants, perfect for beginners or to bulk up a small brood.more.. | |
 more | Games Workshop 28mm Snap-fit Space Ork Boyz (35-27) 4 Snap-fit Ork Boyz, perfect for beginners.more.. | |
 more | Games Workshop 28mm Battle for Macragge (40-01) Starter box for Games Workshop's Warhammer 40,000 tabletop Battle Game. Contains 36 miniatures, scenery, dice, templates and complete rules.more.. | |
 more | Games Workshop Warhammer 40K 2004 Rule Book (40-02-60)
For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods and master of a million worlds by the might of his inexhaustable armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls die every day, for whom blood is drunk and flesh eaten. Human blood and human flesh - the stuff of which the Imperium is made.
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 more | Games Workshop 28mm Catachan Heavy Weapons Teams (42-08)
Heavy Weapon Teams are either part of normal Imperial Guard squads or they can be grouped together to create support squads that provide cover for the advancing troops. This set enables you to build up to 3 Imperial Guard Catachan Heavy Weapon Teams. Each team of two Jungle Fighters can be equipped with any one of the following weapons: Lascannon, Heavy Bolter, Missile Launcher, Auto Cannon or Mortar. It is possible to give all teams the same heavy weapon to build a Support squad. more.. | |
 more | Games Workshop 28mm Catachan Heavy Weapon Team (42-09) Heavy Weapon Teams are either grouped together to create support squads that provide cover for the advancing troops or are part of normal Imperial Guard squadsmore.. | |
 more | Games Workshop 28mm Chaos Space Marines (43-06)
Chaos Space Marines have most of the capabilities of regular Space Marines, though they also have Chaos abilities and gear that make them unique. Each of the four Chaos Gods have Chaos Space Marines devoted to their cult, be they Noise Marines in service of Slaanesh to Plague Marines in service of Nurgle. They can unleash untold horrors on their opponents, from Daemon Packs to Chaos Defilers. They can be organized in an infinite number of ways, which is appropriate because Chaos embodies disorder itself. In the end, Chaos Space Marine armies are feared opponents that are seen as highly unpredictable by those who fight them. | |
 more | Games Workshop 28mm Warhammer 40K Chaos Space Marine Lord (43-40)
Chaos Lords are the most powerful of the Chaos Space Marines. With the genetic advantages of a Space Marine and the blessings of the Dark Gods there are few more dangerous entities in the galaxy. The Chaos Lord takes up a single HQ choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Chaos Terminator with Reaper Autocannon (43-44) The reaper autocannon is capable of taken out infantry and light vehicles making it a great all-round heavy weapon. Every third Chosen Terminator in each squad or retinue may exchange their combi-bolter for a reaper autocannon or heavy flamer. more.. | |
 more | Games Workshop 28mm Warhammer 40K Chaos Havoc with Heavy Bolter (43-59)
The heavy bolter can lay waste to large groups of infantry thanks to its high rate of fire. Up to 4 models in a Havoc squad may be equipped with a heavy weapon. This model can also be used as a heavy weapon trooper in a Chaos Marine squad. The blister contains a single model armed with heavy bolter. more.. | |
 more | Games Workshop 28mm Warhammer 40K Chaos Havoc with Lascannon (43-60)
A Havoc's heavy weapon is a trusted ally of a thousand battles. The Lascannon is by many regarded as the ultimate long range tank destroyer, capable of taking out the most heavily armoured targets. Up to 4 models in a Havoc squad may be equipped with a heavy weapon. This model can also be used as a heavy weapon trooper in a Chaos Marine squad. The blister contains a single model. more.. | |
 more | Games Workshop 28mm Warhammer 40K Chaos Lord Typhus, Herald of Nurgle (43-64)
Typhus' armour and body are host to a horrific plague that manifests as a swarm of insects that pour from the cracks and vents in his armour. Typhus may be included in any Death Guard army of at least 1500 points. He will be its Chaos Lord. The blister contains a single model. more.. | |
 more | Games Workshop 28mm Dark Eldar Battleforce (45-06)
This Battle Force is a great starting point for a Dark eldar army or can be used to expand an existing force.
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 more | Games Workshop 28mm Dark Eldar Warrior Squad (45-07)
Dark Eldar Warriors attack rapidly, killing or crippling those who oppose them. They then drag off any survivors back to Commorragh to be tortured and killed at leisure.
A Warrior squad may be included in your Dark Eldar army as a Troops choice. more.. | |
 more | Games Workshop 28mm Dark Eldar Raider (45-08)
The Dark Eldar strike rapidly from their ships and warp portals, descending upon the enemy on their sleek Raiders. Utilising a grasp of anti-grav technology far more sophisticated than any other race, the Raiders allow the Dark Eldar to attack savagely into the heart of the enemy, giving them little chance to react or muster a defence.
A Raider may be included in your Dark Eldar army as a transport for a Warrior squad, a Grotesque squad accompanied by a special character, a Wych squad, or your Dark Eldar Lord and his or her Retinue. more.. | |
 more | Games Workshop 28mm Dark Eldar Reaver Jetbike (45-09)
Riding ultra-fast jetbikes, Reavers combine speed with excellent skill at close quarter fighting. They race ahead of the main Dark Eldar attack, slicing through enemy squads without pause.
A Reaver Jetbike squad may be included in your Dark Eldar army as a Fast Attack choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Wyches with Assault Weapons (45-49)
Few Wyches survive their first duel, but those who live learn quickly. This blister contains 2 random Wyches with assault weapons. more.. | |
 more | Games Workshop 28mm Warhammer 40K Dark Eldar Mandrakes (45-56)
Mandrakes are the most malevolent of the Dark Eldar, preying on their own kind from the shadows of Commorragh. Who can say how a Dark Eldar Lord can entice these vile creatures to serve him in battle. What prizes can be offered to beasts who crave flesh and blood and little else?
Mandrakes may be included in your Dark Eldar army as an Elite choice. more.. | |
 more | Games Workshop 28mm Eldar Guardians (46-09)
In times of need those taught the ways of war form squads of Guardian Defenders. In this way they defend their dying civilisation. Eldar Guardians are chosen in squads of between 5 and 20 models. The box contains components to make up to 16 Eldar Guardians armed with shuriken catapults. more.. | |
 more | Games Workshop 28mm Eldar Fire Prism Grav Tank (46-11)
This dedicated anti-tank vehicle uses the most advanced forms of laser technology ever seen. Its powerful prism cannon can blast apart armoured vehicles and cut through swathes of infantry. Fire Prism Grav Tanks are chosen as single models. more.. | |
 more | Games Workshop 28mm Eldar Dire Avengers (46-15)
Highly skilled with their shuriken catapults, Dire Avengers are deadly on the attack and immovable in defence. Dire Avengers are chosen in squads of between 5 and 10 models. A single model in the squad may be upgraded to an Exarch. The box contains enough parts to make 7 Dire Avengers and 1 Dire Avenger Exarch. more.. | |
 more | Games Workshop 28mm Eldar Seer Council (46-16)
The strength of Ulthwé is ultimately its Seer Council. During times of major conflict, the Seer Council takes a far more active role on the battlefield, divining the most influential warzone in which to add the might of the Craftworld and opening Wraithgates to allow their brethren to effect one of the lightning raids which characterize Ulthwé's military actions. The Seer Council is an HQ choice in your Ulthwé Strike Force Army. Rules for using the Seer Council in Warhammer 40,000 may be found in the Codex:Eye of Terror book. more.. | |
 more | Games Workshop 28mm Eldar Support Weapons Platform (46-20)
The Eldar use many forms of technology that cannot be matched by other races. These exotic weapons are used by the craftworld armies to support their advance or to form a solid defence. Support weapons are chosen in squads of between 1 and 3 models all must have the same weapon. more.. | |
 more | Games Workshop 28mm Eldar Wave Serpent (46-21)
The Wave Serpent is the main troop carrier of a craftworld's army. Protected inside its hull and force field, Guardians and Aspect Warriors can be transported in safety to any part of the battlefield. Its powerful anti-grav engines give it great speed, making it possibly the best troop transport in the galaxy.
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 more | Games Workshop 28mm Warhammer 40K Eldar Wraithguard (46-37)
Constructed from the complex psycho-plastic known as wraithbone, Wraithguard are not living warriors, they are artificial constructs which house a spirit stone containing the soul of an Eldar warrior. Only in times of great need are the dead stirred from their slumber and brought to battle, but the sturdy armour and devastating wraithcannon have won many battles which otherwise would have been lost.
Wraithguard may be included in your Eldar army as an HQ choice. more.. | |
 more | Games Workshop 28mm Cadian Shock Troops (47-17)
The Imperial Guard contains countless regiments raised on innumerable worlds. Few, if any, have been as loyal, resourcful or courageous as the Cadian shock troops. Ever since the Horus Heresy, Cadia has guarded the entrance to the Eye of Terror and as a consequence the entire world is given over to mastering the art of battle and constructing weapons of war. Cadian regiments have fought in thousands if Imperial Crusades and have served all over the Imperium. Even on the distant worlds of the Eastern Fringe there are colonies formed around the veterans of mustered-out cadian regiments. Such is their reputation that many other regiments emulate their equipment and tactical doctrines, although few can match their prowess.
Cadian Shock Troops may be included in your Imperial Guard army as a Troops choice. more.. | |
 more | Games Workshop 28mm Cadian Battleforce Warhammer 40K Boxed Set (47-20) This set is great for Imperial Guard Commanders who are planning to start or add extra models to an Imperial Guard army. The battleforce contains: 20 Cadian Shock Troops, 3 Cadian Heavy Weapon teams, 1 Imperial Guard Leman Russ Battle Tank and a set of Gothic Ruins. more.. | |
 more | Games Workshop 28mm Cadian Command HQ (47-21)
The Cadian Shock Troops are frequently called upon to assault formidable positions or to defend against overwhelming odds. To improve their chances they have learned to group men with specialist wepon skills in support units. These units perform tasks such as destroying bunkers, hunting tanks, blowing up bridges and so on.
A Cadian Command Squad may be added to your Imperial Guard army as an HQ choice. more.. | |
 more | Games Workshop 28mm Cadian Kasrkin (47-23)
The Kasrkin are the elite of the Cadian military. They are marked out while they are still in the Youth armies and enrolled in special academies where they receive training that is more than a match for that provided to Imperial Storm Troopers. They are utterly dedicated to the preservation of Cadia and follow an ethos of duty and honour that is both impressive and intimidating.Cadian Kasrkin may be included in your Imperial Guard army as an Elites choice. These models are also perfect for representing Imperial Storm Troopers in any Witch Hunter or Daemonhunter army. | |
 more | Games Workshop 28mm Warhammer 40K Colonel Schaeffer (47-35)
The Thirteenth Penal Legion is better known as Schaeffer's Last Chancers. Led by the fiercely uncompromising Colonel Schaeffer, the unit is the last stop for psychopaths, recidivists, thieves and other assorted scum otherwise destined for the firing squad. Schaeffer's ethos is simple; he will give the troops in his charge one chance to win the God-Emperor's forgiveness and in so doing save their souls. He will give them this chance by leading them into the most dangerous warzones to perform the most suicidal missions. Then, if they live, as his second-in-command Kage has continued to do, as much out of a desire to see Schaeffer dead as anything else, he will lead them into another potential death-trap.
Colonel Schaeffer and seven Last Chancers may be included in your Imperial Guard army as an HQ choice. Colonel Schaeffer and eight or more Last Chancers may be included in your Imperial Guard army as both an HQ choice and a Troops choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Commissar Ibram Gaunt (47-36)
Commissar Gaunt, entrusted with the command of the emergent Tanith regiments, was forced to make a decision that shaped his own destiny and that of the surviving troops. Evacuating as many of the soldiers as he could during the Chaos attack, Gaunt robbed the Tanith of a chance to fight and die with their homeworld. Two whole regiments were lost. The remaining men, alone and without a planet to call home, now call themselves "Gaunt's Ghosts".
Since that point and his subsequent promotion to Colonel-Commissar, Gaunt has slowly won the devotion and respect of the one surviving regiment, leading them through hellish theatres of war to glorious victory time and time again.
Colonel-Commissar Ibram Gaunt may be included in your Imperial Guard army of 1,500 points or more as an HQ choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Cadian Officers (47-44)
The Tactica Imperium normally uses specific titles to refer to Officer ranks; Junior Officers are listed as Lieutenants, Senior Officers are named as Captains or Colonels. In practice, the Imperial Guard is drawn from so many different worlds, many of which speak varying dialects - or even totally different languages - so that the actual titles applied to officers can vary wildly.
A Cadian Officer may be included in the Command platoon of your Imperial Guard army as an HQ choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Steel Legion with Launcher (47-62) This blister pack contains one (1) missile launcher heavy weapon team consisting of 2 crew and a missile launcher. All models are supplied unpainted and require assemblymore.. | |
 more | Games Workshop 28mm Warhammer 40K Cadian Snipers (47-66) Cadians recruit snipers from amongst their finest marksmen. A Cadian Sniper will take up position for hours, or even days, before a battle to find the best spot to conceal himself fully before the enemy draws near.more.. | |
 more | Games Workshop 28mm Space Marine Commander (48-05) Space Marine Chapters are led by commanders who have proved their skill and bravery in many, many battles. They lead their Chapter by example, inspiring their followers to fight with a dedication and spirit that cannot be instilled by discipline and training alone.Depending upon its size and the importance of its mission, a Space Marine force may be lead by an experienced veteran, a Company Captain, or even the Chapter Master himself.
A Space Marine Commander may be included in your Space Marine army as an HQ choice. He may be also be accompanied by a Command squad. more.. | |
 more | Games Workshop 28mm Space Marine Tactical Squad (48-07)
Space Marines are Humanity's finest warriors. Genetically tailored for their role and utterly loyal to the Emperor, the Space Marine Chapters represent Mankind's greatest hope of victory in the unending wars for survival. A Space Marine is stronger and tougher than an ordinary human, with faster reflexes and superior coordination. All Space Marines belong to a warrior cult. Space Marines are therefore spiritual brothers as well as brothers in arms. This dual role as physical and spiritual warriors is very important, and it is what makes the Space Marines so dedicated.
Space Marines Tactical squads may be added to your Space Marine army as a Troops choice. more.. | |
 more | Games Workshop 28mm Space Marine Battleforce (48-08-O)
They shall be pure of heart and strong of body, untainted by doubt and unsullied by self aggrandizement. They will be bright stars in the firmament of battle. Angels of Death whose shining wings bring swift annihilation to the enemies of Man. So shall it be for a thousand times a thousand years, unto the very end of eternity and the extinction of mortal flesh.
Space Marines are humanity's ultimate warriors, dedicated to the defence of the Emperor and the Imperium of Man. The Space Marine Battleforce is the perfect way to begin a Space Marine army or to enhance your existing forces. more.. | |
 more | Games Workshop 28mm Space Marine Assault Squad (48-09)
Space Marines are Humanity's finest warriors. Genetically tailored for their role and utterly loyal to the Emperor, the Space Marine Chapters represent Mankind's greatest hope of victory in the unending wars for survival. A Space Marine is stronger and tougher than an ordinary human, with faster reflexes and superior coordination. All Space Marines belong to a warrior cult. Space Marines are therefore spiritual brothers as well as brothers in arms. This dual role as physical and spiritual warriors is very important, and it is what makes the Space Marines so dedicated. Assault squads strike hard and fast. Their jump packs allow them to rapidly close with the enemy, and there are few adversaries who can withstand them once they are caught in bloody mêlée.
Space Marines may be added to your Space Marine army as a Troops choice. more.. | |
 more | Games Workshop 28mm Space Marine Terminator Squad (48-10)
All Space Marine Chapters maintain a number of suits of the revered and rightly feared Tactical Dreadnought armour or Terminator armour, as it is more commonly known. The armour is massively bulky and contains a full exoskeleton arrangement of fibre bundles and adamantium rods to support the heavy gauge plasteel and ceramite plates that form the outer carapace. A wearer of Terminator armour can move and operate with remarkable freedom and agility considering the sheer mass of the actual armour.
Space Marine Terminators may be added to your Space Marine army as an Elite choice. more.. | |
 more | Games Workshop 28mm Space Marine Bike (48-11)
Bike squadrons are often used for reconnaissance missions into enemy held territory. When part of a larger battleforce, their speed and hitting power gives the Space Marine commander a fast, hard hitting punch to his attack.
Space Marine Bikes may be added to your Space Marine army as a fast Attack choice. more.. | |
 more | Games Workshop 28mm Space Marine Rhino (48-12)
The Rhino allows the Space Marines to move swiftly to seize an objective or strike deep into the heart of an enemy force. Certain Space Marine squads (as indicated in their army list entry) can use Rhinos to move rapidly across a battlefield.The Rhino is without doubt the most ubiquitous vehicle in the arsenal of the Space Marines. Not only does it serve as a transport in virtually every Chapter, but also its hull is the basis of numerous variants such as the Predator, Razorback, Whirlwind and Vindicator.In its personnel carrier configuration it is proof against any small arms fire and can even resist plasma or autocannon hits. Normally it is only lightly armed, although it can be fitted with an additional storm bolter and a deadly hunter-killer missile to make it a more dangerous proposition in its own right.The main strength of the Rhino, however, is its lethal cargo of ten power-armoured Space Marines. With the Rhino these Space Marines can hit and run or storm into the heart of an enemy position to deliver the kind of swift, decisive blow that would be inconceivable on foot. This versatility makes the Rhino the workhorse of the Adeptus Astartes and an honoured piece of Imperial war gear. A Rhino Transport may be included in your Space Marines army as a transport for Space Marine Troops. more.. | |
 more | Games Workshop 28mm Space Marine Land Speeder (48-13)
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 more | Games Workshop 28mm Space Marine Land Raider (48-14)
The Land Raider is one of the most potent machines of destruction in the Imperium. Space Marines and Space Marine Terminators may use the Land Raider as a transport. A Space Marine Land Raider may be included in your Iron Hands army as a Heavy Support choice more.. | |
 more | Games Workshop 28mm Space Marine Scout Squad (48-16)
As a Space Marine initiate completes his training he prepares for battle alongside his brother Space Marines. His first combat experience will be in the Space Marine Scouts, a corps of lightly armed troops whose role is to fight ahead of the main battle lines and clear the way for the Chapter's advance.
Space Marine Scouts may be added to your Iron Hands army as a Troops choice. more.. | |
 more | Games Workshop 28mm Space Marine Command Squad (48-17) It is usual for noted Space Marine Commanders to be accompanied by a cadre of highly disciplined veterans. A command squad often includes honored warriors such as a Company Standard Bearer, Apothecary, or Company Champion.
The Space Marine Command Squad may be added to your Space Marine army as an HQ choice. Space Marine Command Squads may accompany a Space Marine Commander, Librarian, or Chaplain into battle more.. | |
 more | Games Workshop 28mm Space Marine Chaplain on Bike (48-18)
Space Marine Chaplains administer the rites of their Chapter, performing the ancient ceremonies of Initiation and Vindication, as well as leading their brethren through the prayers of faith and sacred psalms of the Emperor.
A Space Marine Chaplain on Bike may be included in your Space Marines army as an HQ choice. more.. | |
 more | Games Workshop 28mm Space Marine Attack Bike (48-20)
Attack bikes often accompany bike squads to provide heavy weapons support. When fielded as squadrons, they are highly mobile units with enough firepower to destroy even the largest enemy units or blow apart tanks with their short-ranged multi-meltas.
Space Marine Attack Bikes may be added to your Space Marine army as a Fast Attack choice. more.. | |
 more | Games Workshop 28mm Space Marine Razorback (48-21)
The addition of a turret-mounted weapon system to a Rhino creates the infantry combat vehicle called a razorback. Many Chapters swear by their use, attesting that the extra firepower provided by the Razorback more than makes up for the reduced transport capacity.
A Razorback Transport may be included in your Space Marines army as a transport for Space Marine Troops. more.. | |
 more | Games Workshop 28mm Space Marine Whirlwind (48-22)
The Whirlwind fires barrage after barrage of rockets into the enemy army, softening them up while the Space Marines get into position. It can even fire when out of sight, behind a hill or jungle.
A Space Marine Whirlwind may be included in your Space Marines army as a Heavy Support choice. more.. | |
 more | Games Workshop 28mm Space Marine Predator (48-23)
The Predator tank can be configured in a number of different ways. The Annihilator optimizes the Predator's tank-hunting capabilities with its multiple lascannons. Alternatively, it may be armed with heavy bolters in the sponsons to give it a powerful punch against infantry and light vehicles, while its turret-mounted tankbusting lascannon deals with any armoured foes it encounters.
A Predator Destructor may be included in your Space Marines army as a Heavy Support choice. more.. | |
 more | Games Workshop 28mm Space Marine Techmarine With Servitors (48-24)
Techmarines often join their Battle Brothers to repair vehicles on the battlefield so they can continue to provide support during battles. A Techmarine with Servitors counts as a single Elites choice in a Space Marine army. This boxed set contains 1 Techmarine and 4 Servitors. Two of the Servitors can be equipped with a heavy bolter. more.. | |
 more | Games Workshop 28mm Space Marine Dreadnought (48-26)
A Dreadnought is piloted by a mighty warrior who has been saved from death by his internment within its armoured sarcophagus. In this way the warrior can continue to vanquish the foes of the Emperor for many centuries, or even millennia.
A Dreadnought may be included in your Space Marine army as a Elite choice. more.. | |
 more | Games Workshop 28mm Space Marine Land Speeder Tornado (48-27)
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The Tornado is even more heavily armed than the standard Land Speeder. The Tornado often acts as a mobile reserve - bolstering the space Marines' attack where they most need it. One Tornado takes up a Fast Attack choice. the box contains 1 model with heavy bolter, multi-melta, heavy flamer and assault cannon weapon options. |
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 more | Games Workshop 28mm Landspeeder Typhoon (48-28)
The Typhoon is fitted with Typhoon missile launchers. The missiles are simply a larger version of the frag missiles fired by a normal missile launcher. They are excellent against enemy infantry. A single Typhoon takes up a Fast attack choice. The box contains a single model. more.. | |
 more | Games Workshop 28mm Land Raider Crusader (48-30) The Crusader variant of the Land Raider was developed by the Black Templars, to aid them in sieges. As news spread of its success other Space Marine Chapters requested information regarding the design. A Crusader takes up one Heavy Support choice and you may only include one in your army, unless you play using the Black Templars Codex list. The box contains a single Land Raider Crusader.
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 more | Games Workshop 28mm Space Marine Veterans (48-33)
Exceptional warriors amongst the Space Marines are inducted into the prestigious first company, where they receive additional training in all aspects of warcraft. Many learn how to use the dreaded Terminator suits, while others excel at other forms of fighting. All are equipped to the highest standard, and they are most often seen at the forefront of the fighting.Space Marine Veterans may be added to your Space Marine army as an Elites choice. more.. | |
 more | Games Workshop 28mm Space Marine Terminator Close Combat Squad (48-34)
All Space Marine Chapters maintain a number of these revered suits of armor and they are among a Chapter’s most prized relics.This boxed set contains five Space Marine Terminators sculpted by Dave Thomas, Mark Harrison, Martin Footitt, and Jes Goodwin.
A Terminator Close-Combat Squad may be included in your Space Marine army as an Elite choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Chief Librarian Tigurius (48-36) Tigurius is chief among the Librarians of the Ultramarines. He has always stood apart from his battle brothers, a figure of mystery possessed of knowledge that goes beyond the towering data stacks of the Chapter Librarius. In recent decades Tigurius has turned his talents to divining more about the threat of the Tyranid hive fleets. His predictions about their movements and intents have been sp accurate that it would appear he has tapped into the Tyranid gestalt conciousness, the very Hive Mind itself. If this is true then Tigurius will have proved himself one of the most powerful psykers in the Imperium as lesser individuals have been driven mad by the mere shadow of the Hive Mind.more.. | |
 more | Games Workshop 28mm Warhammer 40K Space Marine Librarian (48-37)
Space Marine Librarians use their psychic powers to unleash devastating attacks on their enemies, as well as augmenting their own physical prowess. Space Marine Librarians can make special psychic attacks against their opponents. Librarians are responsible for all interstellar communication with the power to project their minds through warp space. They are also the adjudicators of the Chapter's psychic population, dividing psychic mutants into those whose powers are dangerous and those whose powers may be used by the Imperium. Only the most powerful of those suitable psykers can become a Space Marine Librarian.
Space Marine Librarians may be added to your Space Marine army as an HQ choice. They may also be accompanied by a Command squad. more.. | |
 more | Games Workshop 28mm Warhammer 40K Space Marine Chaplains (48-38)
Space Marine Chaplains attend to the spiritual well being of their battle brothers. They are often found in the thickest of the fighting, exhorting their comrades to even greater acts of bravery. The Chaplains administer the rites of their chapter, perform the ancient ceremonies if initiation and vindication, and chant the liturgies of battle as they lead their brothers to war.
A Space Marine Chaplain may be added to your Space Marine army as an HQ choice. They may be accompanied by a Command squad as well. more.. | |
 more | Games Workshop 28mm Necron Warriors (49-06)
The skeletal form of a Necron Warrior is a spine-chilling sight, as bullets and lasblasts bounce harmlessly from its metallic limbs. The gauss flayer which it wields is no less terrifying, as it strips its target atom by atom; in a heartbeat it dissolves skin, muscle and then disintegrates bone until nothing remains.
Necron Warrior squads may be added to your army as a Troops choice. more.. | |
 more | Games Workshop 28mm Necron Destroyer (49-08)
Necron warriors fused to skimming flyers are known and feared as Destroyers. They are a heavily altered form of the Necron Immortal, equally broad with a more pronounced spine from which their terrible weapons draw their power. The speed and ferocity of their attacks are undiminished by their antiquity, and they remain at the forefront of the red harvest.
A Necron Destroyer may be added to your Necron army as a Fast Attack choice. more.. | |
 more | Games Workshop 28mm Necron Monolith (49-09)
The Monolith combines the properties of transport craft, armoured destroyer and Necron power icon. Its ponderous form floats across the battlefield, its crystal core pulsing with sickly energy, powerful beams of gauss lightning whipping from its weapon mounts. The frontal section is capable of opening a dark portal and transporting Necrons to the battlefield to cause fresh havoc.
A Monolith may be included in your Necron army as a Heavy Support choice. more.. | |
 more | Games Workshop 28mm Necron Destroyer Lord (49-11)
The most sophisticated of the C'tan's servants, the Necron Lords act as leaders and energy loci for the Necron Warriors. Clad in crumbling vestments and wielding ancient, arcane staffs, they are a chilling sight on the battlefield, directing their warriors' attack in unnatural silence. The patina of age mars the silvered perfection of their forms and they wear the accumulated power of millennia like a robe. Glittering arcs of energy surround their every gesture and soulless fires burn in their empty eye sockets .
A Necron Lord may be mounted on a Destroyer platform, becoming a Destroyer Lord. This platform allows the Lord to rise over the battlefield and dive down with deathly speed to destroy his enemies.
A Necron Lord or a Necron Destroyer Lord may be included in your Necron army as an HQ choice more.. | |
 more | Games Workshop 28mm Necron Lord (49-37)
The most sophisticated of the C'tan's servants, the Necron Lords act as leaders and energy loci for the Necron Warriors. Clad in crumbling vestments and wielding ancient, arcane staffs, they are a chilling sight on the battlefield, directing their warriors' attack in unnatural silence. The patina of age mars the silvered perfection of their forms and they wear the accumulated power of millennia like a robe. Glittering arcs of energy surround their every gesture and soulless fires burn in their empty eye sockets. more.. | |
 more | Games Workshop 28mm Necron Tomb Spyder (49-42)
These arachnoid creatures are artificial constructs created to maintain the ancient Necron tomb complexes. Their many eyes stare out from a featureless, metallic block. The hooded carapace of a Tomb Spyder provides essential protection while their flexible metal limbs repair Necron technologies, which they will also fight to protect.
Up to three Tomb Spyders may be included in your Necron army as a single Heavy Support choice. more.. | |
 more | Games Workshop 28mm Necron Flayed Ones (49-46)
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Twisted and ghoulish terrors of the night, the Flayed Ones advance before the Necron force, spreading fear like a plague before them. Flayed Ones are chosen in squads of between 4 and 10 models. A blister contains 2 Models. |
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 more | Games Workshop 28mm Ork Warbuggy (50-06)
Most warbands are accompanied by a ramshackle band of vehicles that hurtle around the battlefield blasting at anything that they can. The most crazed krews are known as Speed Freeks as they have completely succumbed to the Ork predilection for going far too fast.
A Warbuggy is a Fast Attack unit choice in a Space Orks army. more.. | |
 more | Games Workshop 28mm Ork Warboss (50-35) It is widely accepted as fact that prolonged periods of conflict lead to an increase in the size and strength of Orkoid individuals. Ork warbands are commanded by the largest and strongest of these, an aggressive Ork cheiftain known as a Warboss. As the monstrous and all powerful leader of the warband, the Warboss gets first pick of any wargear. The Warboss may also choose from among the best fighters to make up his bodyguard with. Some Warbosses also include Mekboys and Mad Doks in their bodyguard - often with their own small entourage of Grot slaves and squigs. Other Warbosses just get in their wartrukks with a select band of hard nuts and lead their Boyz by the simple expedient of careering into the middle of the enemy force first! more.. | |
 more | Games Workshop 28mm Orks in Mega Armour (50-38)
Mega Armour is a suit of massivly thick and heavy armour plates over a powered exo-skeleton. These suits are slow but have many dangerous weapons incorporated into them. It is the Warboss who decides who wears Mega Armour, so it is often his bodyguard who do. A blister contains a single random model. more.. | |
 more | Games Workshop 28mm Genestealers (51-06)
The Imperium first encountered Genestealers on the moon of Ymgarl long before they were alerted to the approach of the hive fleets. Only with time has it been learned that Genestealers are vanguard organisms for the Hive, created to seek out and undermine potential prey-worlds by infiltration. Genestealers are legendary ferocious close combat opponents, with lighting fast reflexes and deadly claws, capable of ripping through adamantium. more.. | |
 more | Games Workshop 28mm Tyranid Warriors (51-07)
The Tyranid Warriors are among the most important Tyranids on the battlefield. Not only are they large and powerful fighters, but they also fulfil a pivotal role in Tyranid swarms. The warriors act as psychic resonators, amplifying the psychic bond of the Hive Mind and transmitting its power to the smaller, less-receptive creatures around them. Like officers marshalling their armies, the Tyranid Warriors lead the lesser creatures into battle, directing their troops to their appointed stations in the greater plan.
A Warrior Brood may be added to your Tyranid army as an Elite or HQ choice. more.. | |
 more | Games Workshop 28mm Tyranid Gaunts (51-08)
There are two main species of Gaunts, the Termagants who are equiped with ranged weapons and the Hormagaunts who are bio-engineered for close combat. A squad consists of between 8 and 32 Tyranid Gaunts. Each Box set contains 16 Tyranid Gaunt models, 8 can be assembled as Termagants and 8 as Hormagaunts there are also enough parts to build a Ripper swarm base. more.. | |
 more | Games Workshop 28mm Tyranid Hive Tyrant (51-09)
The Hive Tyrant is a large and massively powerful Tyranid creature, the closest thing to a leader of a battlefield swarm yet seen. Like many Tyranids, they seem able to mutate rapidly, and several different physical characteristics have been reported. All Hive Tyrants are highly psychic, and their relationship to the Hive Mind is closer than even that of Tyranid Warriors. The Hive Tyrants embody the Hive Mind completely, but their destruction does not diminish it in any way.
Little is known for certain about the complex relationships between these creatures, but some of the Imperial Techno-Magi believe that Hive Tyrants are the consort-minds of the Hive Queen that forms the repository of the hive fleet's own collective consciousness. more.. | |
 more | Games Workshop 28mm Tyranid Battleforce (51-12) In the cold depths of space untold numbers of xenos creatures intend on devouring the worlds of Man have started moving. They make ready to invade the Imperium. The Tyranid Battleforce is a great starting point for a Tyranid army or can be used to increase the size of a Hive Fleet you have already collected. more.. | |
 more | Games Workshop 28mm Tyranid Zoanthrope (51-35)
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Zoanthropes are perhaps the strangest of Tyranid creatures. They are powerful psykers that form living conduits for the focussed power of the hive mind. They drift across the battlefield to rain bolts of psychic power on the enemy. You may include between 1 and 3 Zoanthropes as a single Heavy Support choice. Each blister contains a single Zoanthrope. |
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 more | Games Workshop 28mm Tyranid Lictor (51-38)
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Lictors rove ahead of Tyranid swarms seeking out pockets of enemy resistance and native life forms to be absorbed. Their secret deployment rules will ensure your opponent is constantly guessing where they will strike, until it is to late. You may include between 1 and 3 Lictors as a single Elites choice. Each blister contains a single Lictor model. |
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 more | Games Workshop 28mm Sisters of Battle Squad (52-06)
The vast majority of the Orders Militant is made up of Battle Sisters. Orphans raised by the Schola Progenium, Battle Sisters are well disciplined and highly devoted to the Emperor. Their greatest strength is their unquenchable faith in the God-Emperor of Mankind, in whose name they bring fiery retribution to the mutant, the witch and the heretic.
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 more | Games Workshop 28mm Sisters of Battle Seraphim Squad (52-07)
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Seraphim squads have perfected the technique of firing two pistols at once. This makes them very mobile and hard-hitting in combat. A Seraphim squad consists of between 5 and 10 models. The blister contains a single random Sisters of Battle Seraphim model. |
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 more | Games Workshop 28mm Throne of Judgement (52-12)
Inquisitor Lord Karamazov goes to battle sitting on his Throne of Judgement. This ancient relic was presented to Karamazov upon his ascension to the rank of inquisitor Lord. more.. | |
 more | Games Workshop 28mm Sisters of Battle - Sister Superior (52-36) A Sister Superior will lead her squad into battle knowing that her faith in the Emperor will shield her and her Sisters and that He will guide their boltgun fire. more.. | |
 more | Games Workshop 28mm Sisters of Battle - Seraphim Superior (52-38) The Seraphim Sisters of Battle are a very mobile unit. They are often accompanied by a Veteran Superior who have a positive effect on the Faith of their unit. more.. | |
 more | Games Workshop 28mm Confessor or Missionary (52-44) These fanatic zealots lead the warriors of the faithful into battle. more.. | |
 more | Games Workshop 28mm Sisters Repentia and Mistress (52-56)
To the Adepta Sororitas, those who seek absolution as a Sister Repentia occupy a state of grace that many aspire to, yet few ever attain, for to earn redemption is to give oneself entirely to the will of the Emperor. Confession and penance are part of a Sister's everyday existence, and those who fall short of the Sisterhood's rigorous codes may, in the most extreme of cases, find themselves exiled from their order and banished into groups armed with the mighty ceremonial evisverators and led into battle by the harsh mistresses.
Sisters Repentia may be added to your Witch Hunters army as an Elites choice. more.. | |
 more | Games Workshop 28mm Death Cult Assassins (54-39)
Death cults can be found on many Imperial worlds; many are Chaos-spawned and lend servitude only to Khorne the Blood God. Others are religiously, fanatically dedicated to the Imperial creed and offer those they slay to the Emperor, a payment of the blood-debt all mankind owes him.
Death Cult Assassins may be added to your Daemonhunters/Witch Hunters army as an Elites choice more.. | |
 more | Games Workshop Black Templars Rhino (55-14)
The Rhino allows the Space Marines to move swiftly to seize an objective or strike deep into the heart of an enemy force. Certain Space Marine squads (as indicated in their army list entry) can use Rhinos to move rapidly across a battlefield. The Black Templars have used Rhinos in their crusades across the galaxy as an armored personnel carrier. more.. | |
 more | Games Workshop High Marshall Helbrecht Blister ( Black Templars ) (55-35) Adourned in gold armour forged by the chapter artificers, High Marshal Helbrecht exemplifies the qualities of stubbornness and unswerving loyalty to the Emperor that are the hallmarks of the Black Templars Chapter. High Marshall Helbrecht may be included in your Black Templar Space Marine army as an HQ choice as long as your army constitutes 1,500 points or more. more.. | |
 more | Games Workshop Black Templars Sword Brethren Blister (55-36)
Known as the Sword Brethren, these Space Marines are mighty heroes whose legends have become part of the chapter's history, and it is every Black Templar's ambition to become one of its elite. Clad in the finest suits of armour and bedecked with crusader seals, the Sword Brethren are the very image of a baroque warrior knight. more.. | |
 more | Games Workshop Codex: Tau Empire (56-01)
A young and ambitious race that is united in purpose, the Tau seek to bring enlightenment and unity to those who join them. Those who refuse will be taught the errors of their ways.
While the races of the galaxy tear each other apart, the Tau grow stronger and stronger. On the Eastern Fringe of the galaxy, far from the power of Terra, world after world has fallen to the dynamic advance of the Tau. At the forefront of this rapid expansion are the warriors of the Fire Caste. Unfettered by Mankind's superstition toward and fear of technology, the Fire Warriors go into battle carrying weapons of immense power. Many of their elite warriors fight encased in battlesuits that can withstand the fiercest of attacks while delivering highly mobile firepower. | |
 more | Games Workshop 28mm Tau XV8 Crisis Battlesuit (56-07)
Those Fire Warriors who have proven themselves in battle earn the right to wear a battlesuit and bear the name of Shas'ui. They are experienced fighters who have fought the deadliest foes and triumphed. Their loyalty and skill is beyond question, and the best and bravest of them may be honoured by being elevated to become a bodyguard to their Shas'o or Shas'el. Teams of Crisis Battlesuit warriors will have fought together for many years and, in many cases, will have performed the Ta'lissera ritual where the warriors swear oaths of communion and loyalty to one another, placing the welfare of the team ahead of their own personal desires. more.. | |
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