 more | Games Workshop Warhammer 40k Card Game (1011-14)
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 more | Games Workshop Warhammer 40k Booster Pack (1021)
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 more | Games Workshop 28mm Snap-fit Space Marines (35-25) 3 Snap-fit Space Marines, perfect for beginners.more.. | |
 more | Games Workshop 28mm Snap-fit Termagants (35-26) 5 Snap-fit Termegants, perfect for beginners or to bulk up a small brood.more.. | |
 more | Games Workshop 28mm Snap-fit Space Ork Boyz (35-27) 4 Snap-fit Ork Boyz, perfect for beginners.more.. | |
 more | Games Workshop 28mm Battle for Macragge (40-01) Starter box for Games Workshop's Warhammer 40,000 tabletop Battle Game. Contains 36 miniatures, scenery, dice, templates and complete rules.more.. | |
 more | Games Workshop Warhammer 40K 2004 Rule Book (40-02-60)
For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods and master of a million worlds by the might of his inexhaustable armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls die every day, for whom blood is drunk and flesh eaten. Human blood and human flesh - the stuff of which the Imperium is made.
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 more | Games Workshop 28mm Catachan Jungle Fighters (42-06)
Imperial Guard platoons are made up of several squads of guardsmen. The massed firepower of the combined squads makes them a deadly opponent, capable of out shooting almost anything. A squad consists of 10 Guardsmen. more.. | |
 more | Games Workshop 28mm Catachan Heavy Weapons Teams (42-08)
Heavy Weapon Teams are either part of normal Imperial Guard squads or they can be grouped together to create support squads that provide cover for the advancing troops. This set enables you to build up to 3 Imperial Guard Catachan Heavy Weapon Teams. Each team of two Jungle Fighters can be equipped with any one of the following weapons: Lascannon, Heavy Bolter, Missile Launcher, Auto Cannon or Mortar. It is possible to give all teams the same heavy weapon to build a Support squad. more.. | |
 more | Games Workshop 28mm Catachan Heavy Weapon Team (42-09) Heavy Weapon Teams are either grouped together to create support squads that provide cover for the advancing troops or are part of normal Imperial Guard squadsmore.. | |
 more | Games Workshop 28mm Chaos Marine Bike (43-08)
There was a time when bikes were simply another piece of equipment to the Traitor Legions but years within the Warp have changed this. The bike is almost an extension of its rider, both covered in cruel spikes and jutting horns. The roar of the bike’s engine is the growl of a snarling beast that fires the damned soul of its rider to acts of greater recklessness. They trail brimstone and death in their wake as the harbingers of the dark legions. more.. | |
 more | Games Workshop 28mm Warhammer 40K Abaddon the Despoiler (43-36) Abaddon is the most powerful Chaos Lord to plague the universe since Horus. It is believed that abaddon was created from the genetic material of Horus himself. Any Chaos Space Marine army of 2,000 points or more may include Abaddon the Despoiler as its Chaos Lord choice.more.. | |
 more | Games Workshop 28mm Warhammer 40K Chaos Space Marine Lord (43-40)
Chaos Lords are the most powerful of the Chaos Space Marines. With the genetic advantages of a Space Marine and the blessings of the Dark Gods there are few more dangerous entities in the galaxy. The Chaos Lord takes up a single HQ choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Chaos Havoc with Heavy Bolter (43-59)
The heavy bolter can lay waste to large groups of infantry thanks to its high rate of fire. Up to 4 models in a Havoc squad may be equipped with a heavy weapon. This model can also be used as a heavy weapon trooper in a Chaos Marine squad. The blister contains a single model armed with heavy bolter. more.. | |
 more | Games Workshop 28mm Warhammer 40K Chaos Havoc with Lascannon (43-60)
A Havoc's heavy weapon is a trusted ally of a thousand battles. The Lascannon is by many regarded as the ultimate long range tank destroyer, capable of taking out the most heavily armoured targets. Up to 4 models in a Havoc squad may be equipped with a heavy weapon. This model can also be used as a heavy weapon trooper in a Chaos Marine squad. The blister contains a single model. more.. | |
 more | Games Workshop 28mm Dark Eldar Battleforce (45-06)
This Battle Force is a great starting point for a Dark eldar army or can be used to expand an existing force.
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 more | Games Workshop 28mm Dark Eldar Raider (45-08)
The Dark Eldar strike rapidly from their ships and warp portals, descending upon the enemy on their sleek Raiders. Utilising a grasp of anti-grav technology far more sophisticated than any other race, the Raiders allow the Dark Eldar to attack savagely into the heart of the enemy, giving them little chance to react or muster a defence.
A Raider may be included in your Dark Eldar army as a transport for a Warrior squad, a Grotesque squad accompanied by a special character, a Wych squad, or your Dark Eldar Lord and his or her Retinue. more.. | |
 more | Games Workshop 28mm Dark Eldar Reaver Jetbike (45-09)
Riding ultra-fast jetbikes, Reavers combine speed with excellent skill at close quarter fighting. They race ahead of the main Dark Eldar attack, slicing through enemy squads without pause.
A Reaver Jetbike squad may be included in your Dark Eldar army as a Fast Attack choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Wyches with Assault Weapons (45-49)
Few Wyches survive their first duel, but those who live learn quickly. This blister contains 2 random Wyches with assault weapons. more.. | |
 more | Games Workshop 28mm Warhammer 40K Dark Eldar Mandrakes (45-56)
Mandrakes are the most malevolent of the Dark Eldar, preying on their own kind from the shadows of Commorragh. Who can say how a Dark Eldar Lord can entice these vile creatures to serve him in battle. What prizes can be offered to beasts who crave flesh and blood and little else?
Mandrakes may be included in your Dark Eldar army as an Elite choice. more.. | |
 more | Games Workshop 28mm Eldar Dire Avengers (46-15)
Highly skilled with their shuriken catapults, Dire Avengers are deadly on the attack and immovable in defence. Dire Avengers are chosen in squads of between 5 and 10 models. A single model in the squad may be upgraded to an Exarch. The box contains enough parts to make 7 Dire Avengers and 1 Dire Avenger Exarch. more.. | |
 more | Games Workshop 28mm Eldar Wave Serpent (46-21)
The Wave Serpent is the main troop carrier of a craftworld's army. Protected inside its hull and force field, Guardians and Aspect Warriors can be transported in safety to any part of the battlefield. Its powerful anti-grav engines give it great speed, making it possibly the best troop transport in the galaxy.
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 more | Games Workshop 28mm Warhammer 40K Eldar Wraithguard (46-37)
Constructed from the complex psycho-plastic known as wraithbone, Wraithguard are not living warriors, they are artificial constructs which house a spirit stone containing the soul of an Eldar warrior. Only in times of great need are the dead stirred from their slumber and brought to battle, but the sturdy armour and devastating wraithcannon have won many battles which otherwise would have been lost.
Wraithguard may be included in your Eldar army as an HQ choice. more.. | |
 more | Games Workshop 28mm Mk IX Chimera (47-07)
The ubiquitous transport vehicle of the Imperial Guard, Chimeras are extremely durable and practical vehicles, capable of mounting an array of infantry support weapons. Over the millennia, it has proved its reliability time and time again and remains a potent symbol of the Imperial Guard.
A Chimera transport may be included in your Imperial Guard army as a Transport upgrade for a Command squad and its Officer, Hardened Veterans, Ogryns, Storm Troopers, Techpriest Enginseers, Infantry squad, or Armoured Fist squads. more.. | |
 more | Games Workshop 28mm Cadian Shock Troops (47-17)
The Imperial Guard contains countless regiments raised on innumerable worlds. Few, if any, have been as loyal, resourcful or courageous as the Cadian shock troops. Ever since the Horus Heresy, Cadia has guarded the entrance to the Eye of Terror and as a consequence the entire world is given over to mastering the art of battle and constructing weapons of war. Cadian regiments have fought in thousands if Imperial Crusades and have served all over the Imperium. Even on the distant worlds of the Eastern Fringe there are colonies formed around the veterans of mustered-out cadian regiments. Such is their reputation that many other regiments emulate their equipment and tactical doctrines, although few can match their prowess.
Cadian Shock Troops may be included in your Imperial Guard army as a Troops choice. more.. | |
 more | Games Workshop 28mm Cadian Battleforce Warhammer 40K Boxed Set (47-20) This set is great for Imperial Guard Commanders who are planning to start or add extra models to an Imperial Guard army. The battleforce contains: 20 Cadian Shock Troops, 3 Cadian Heavy Weapon teams, 1 Imperial Guard Leman Russ Battle Tank and a set of Gothic Ruins. more.. | |
 more | Games Workshop 28mm Cadian Kasrkin (47-23)
The Kasrkin are the elite of the Cadian military. They are marked out while they are still in the Youth armies and enrolled in special academies where they receive training that is more than a match for that provided to Imperial Storm Troopers. They are utterly dedicated to the preservation of Cadia and follow an ethos of duty and honour that is both impressive and intimidating.Cadian Kasrkin may be included in your Imperial Guard army as an Elites choice. These models are also perfect for representing Imperial Storm Troopers in any Witch Hunter or Daemonhunter army. | |
 more | Games Workshop 28mm Warhammer 40K Colonel Schaeffer (47-35)
The Thirteenth Penal Legion is better known as Schaeffer's Last Chancers. Led by the fiercely uncompromising Colonel Schaeffer, the unit is the last stop for psychopaths, recidivists, thieves and other assorted scum otherwise destined for the firing squad. Schaeffer's ethos is simple; he will give the troops in his charge one chance to win the God-Emperor's forgiveness and in so doing save their souls. He will give them this chance by leading them into the most dangerous warzones to perform the most suicidal missions. Then, if they live, as his second-in-command Kage has continued to do, as much out of a desire to see Schaeffer dead as anything else, he will lead them into another potential death-trap.
Colonel Schaeffer and seven Last Chancers may be included in your Imperial Guard army as an HQ choice. Colonel Schaeffer and eight or more Last Chancers may be included in your Imperial Guard army as both an HQ choice and a Troops choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Commissar Ibram Gaunt (47-36)
Commissar Gaunt, entrusted with the command of the emergent Tanith regiments, was forced to make a decision that shaped his own destiny and that of the surviving troops. Evacuating as many of the soldiers as he could during the Chaos attack, Gaunt robbed the Tanith of a chance to fight and die with their homeworld. Two whole regiments were lost. The remaining men, alone and without a planet to call home, now call themselves "Gaunt's Ghosts".
Since that point and his subsequent promotion to Colonel-Commissar, Gaunt has slowly won the devotion and respect of the one surviving regiment, leading them through hellish theatres of war to glorious victory time and time again.
Colonel-Commissar Ibram Gaunt may be included in your Imperial Guard army of 1,500 points or more as an HQ choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Cadian Officers (47-44)
The Tactica Imperium normally uses specific titles to refer to Officer ranks; Junior Officers are listed as Lieutenants, Senior Officers are named as Captains or Colonels. In practice, the Imperial Guard is drawn from so many different worlds, many of which speak varying dialects - or even totally different languages - so that the actual titles applied to officers can vary wildly.
A Cadian Officer may be included in the Command platoon of your Imperial Guard army as an HQ choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Steel Legion with Launcher (47-62) This blister pack contains one (1) missile launcher heavy weapon team consisting of 2 crew and a missile launcher. All models are supplied unpainted and require assemblymore.. | |
 more | Games Workshop 28mm Warhammer 40K Cadian Snipers (47-66) Cadians recruit snipers from amongst their finest marksmen. A Cadian Sniper will take up position for hours, or even days, before a battle to find the best spot to conceal himself fully before the enemy draws near.more.. | |
 more | Games Workshop 28mm Space Marine Commander (48-05) Space Marine Chapters are led by commanders who have proved their skill and bravery in many, many battles. They lead their Chapter by example, inspiring their followers to fight with a dedication and spirit that cannot be instilled by discipline and training alone.Depending upon its size and the importance of its mission, a Space Marine force may be lead by an experienced veteran, a Company Captain, or even the Chapter Master himself.
A Space Marine Commander may be included in your Space Marine army as an HQ choice. He may be also be accompanied by a Command squad. more.. | |
 more | Games Workshop 28mm Space Marine Tactical Squad (48-07)
Space Marines are Humanity's finest warriors. Genetically tailored for their role and utterly loyal to the Emperor, the Space Marine Chapters represent Mankind's greatest hope of victory in the unending wars for survival. A Space Marine is stronger and tougher than an ordinary human, with faster reflexes and superior coordination. All Space Marines belong to a warrior cult. Space Marines are therefore spiritual brothers as well as brothers in arms. This dual role as physical and spiritual warriors is very important, and it is what makes the Space Marines so dedicated.
Space Marines Tactical squads may be added to your Space Marine army as a Troops choice. more.. | |
 more | Games Workshop 28mm Space Marine Assault Squad (48-09)
Space Marines are Humanity's finest warriors. Genetically tailored for their role and utterly loyal to the Emperor, the Space Marine Chapters represent Mankind's greatest hope of victory in the unending wars for survival. A Space Marine is stronger and tougher than an ordinary human, with faster reflexes and superior coordination. All Space Marines belong to a warrior cult. Space Marines are therefore spiritual brothers as well as brothers in arms. This dual role as physical and spiritual warriors is very important, and it is what makes the Space Marines so dedicated. Assault squads strike hard and fast. Their jump packs allow them to rapidly close with the enemy, and there are few adversaries who can withstand them once they are caught in bloody mêlée.
Space Marines may be added to your Space Marine army as a Troops choice. more.. | |
 more | Games Workshop 28mm Space Marine Terminator Squad (48-10)
All Space Marine Chapters maintain a number of suits of the revered and rightly feared Tactical Dreadnought armour or Terminator armour, as it is more commonly known. The armour is massively bulky and contains a full exoskeleton arrangement of fibre bundles and adamantium rods to support the heavy gauge plasteel and ceramite plates that form the outer carapace. A wearer of Terminator armour can move and operate with remarkable freedom and agility considering the sheer mass of the actual armour.
Space Marine Terminators may be added to your Space Marine army as an Elite choice. more.. | |
 more | Games Workshop 28mm Space Marine Bike (48-11)
Bike squadrons are often used for reconnaissance missions into enemy held territory. When part of a larger battleforce, their speed and hitting power gives the Space Marine commander a fast, hard hitting punch to his attack.
Space Marine Bikes may be added to your Space Marine army as a fast Attack choice. more.. | |
 more | Games Workshop 28mm Space Marine Rhino (48-12)
The Rhino allows the Space Marines to move swiftly to seize an objective or strike deep into the heart of an enemy force. Certain Space Marine squads (as indicated in their army list entry) can use Rhinos to move rapidly across a battlefield.The Rhino is without doubt the most ubiquitous vehicle in the arsenal of the Space Marines. Not only does it serve as a transport in virtually every Chapter, but also its hull is the basis of numerous variants such as the Predator, Razorback, Whirlwind and Vindicator.In its personnel carrier configuration it is proof against any small arms fire and can even resist plasma or autocannon hits. Normally it is only lightly armed, although it can be fitted with an additional storm bolter and a deadly hunter-killer missile to make it a more dangerous proposition in its own right.The main strength of the Rhino, however, is its lethal cargo of ten power-armoured Space Marines. With the Rhino these Space Marines can hit and run or storm into the heart of an enemy position to deliver the kind of swift, decisive blow that would be inconceivable on foot. This versatility makes the Rhino the workhorse of the Adeptus Astartes and an honoured piece of Imperial war gear. A Rhino Transport may be included in your Space Marines army as a transport for Space Marine Troops. more.. | |
 more | Games Workshop 28mm Space Marine Land Speeder (48-13)
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 more | Games Workshop 28mm Space Marine Land Raider (48-14)
The Land Raider is one of the most potent machines of destruction in the Imperium. Space Marines and Space Marine Terminators may use the Land Raider as a transport. A Space Marine Land Raider may be included in your Iron Hands army as a Heavy Support choice more.. | |
 more | Games Workshop 28mm Space Marine Scout Squad (48-16)
As a Space Marine initiate completes his training he prepares for battle alongside his brother Space Marines. His first combat experience will be in the Space Marine Scouts, a corps of lightly armed troops whose role is to fight ahead of the main battle lines and clear the way for the Chapter's advance.
Space Marine Scouts may be added to your Iron Hands army as a Troops choice. more.. | |
 more | Games Workshop 28mm Space Marine Command Squad (48-17) It is usual for noted Space Marine Commanders to be accompanied by a cadre of highly disciplined veterans. A command squad often includes honored warriors such as a Company Standard Bearer, Apothecary, or Company Champion.
The Space Marine Command Squad may be added to your Space Marine army as an HQ choice. Space Marine Command Squads may accompany a Space Marine Commander, Librarian, or Chaplain into battle more.. | |
 more | Games Workshop 28mm Space Marine Attack Bike (48-20)
Attack bikes often accompany bike squads to provide heavy weapons support. When fielded as squadrons, they are highly mobile units with enough firepower to destroy even the largest enemy units or blow apart tanks with their short-ranged multi-meltas.
Space Marine Attack Bikes may be added to your Space Marine army as a Fast Attack choice. more.. | |
 more | Games Workshop 28mm Space Marine Razorback (48-21)
The addition of a turret-mounted weapon system to a Rhino creates the infantry combat vehicle called a razorback. Many Chapters swear by their use, attesting that the extra firepower provided by the Razorback more than makes up for the reduced transport capacity.
A Razorback Transport may be included in your Space Marines army as a transport for Space Marine Troops. more.. | |
 more | Games Workshop 28mm Space Marine Whirlwind (48-22)
The Whirlwind fires barrage after barrage of rockets into the enemy army, softening them up while the Space Marines get into position. It can even fire when out of sight, behind a hill or jungle.
A Space Marine Whirlwind may be included in your Space Marines army as a Heavy Support choice. more.. | |
 more | Games Workshop 28mm Space Marine Predator (48-23)
The Predator tank can be configured in a number of different ways. The Annihilator optimizes the Predator's tank-hunting capabilities with its multiple lascannons. Alternatively, it may be armed with heavy bolters in the sponsons to give it a powerful punch against infantry and light vehicles, while its turret-mounted tankbusting lascannon deals with any armoured foes it encounters.
A Predator Destructor may be included in your Space Marines army as a Heavy Support choice. more.. | |
 more | Games Workshop 28mm Space Marine Dreadnought (48-26)
A Dreadnought is piloted by a mighty warrior who has been saved from death by his internment within its armoured sarcophagus. In this way the warrior can continue to vanquish the foes of the Emperor for many centuries, or even millennia.
A Dreadnought may be included in your Space Marine army as a Elite choice. more.. | |
 more | Games Workshop 28mm Space Marine Land Speeder Tornado (48-27)
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The Tornado is even more heavily armed than the standard Land Speeder. The Tornado often acts as a mobile reserve - bolstering the space Marines' attack where they most need it. One Tornado takes up a Fast Attack choice. the box contains 1 model with heavy bolter, multi-melta, heavy flamer and assault cannon weapon options. |
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 more | Games Workshop 28mm Landspeeder Typhoon (48-28)
The Typhoon is fitted with Typhoon missile launchers. The missiles are simply a larger version of the frag missiles fired by a normal missile launcher. They are excellent against enemy infantry. A single Typhoon takes up a Fast attack choice. The box contains a single model. more.. | |
 more | Games Workshop 28mm Land Raider Crusader (48-30) The Crusader variant of the Land Raider was developed by the Black Templars, to aid them in sieges. As news spread of its success other Space Marine Chapters requested information regarding the design. A Crusader takes up one Heavy Support choice and you may only include one in your army, unless you play using the Black Templars Codex list. The box contains a single Land Raider Crusader.
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 more | Games Workshop 28mm Space Marine Veterans (48-33)
Exceptional warriors amongst the Space Marines are inducted into the prestigious first company, where they receive additional training in all aspects of warcraft. Many learn how to use the dreaded Terminator suits, while others excel at other forms of fighting. All are equipped to the highest standard, and they are most often seen at the forefront of the fighting.Space Marine Veterans may be added to your Space Marine army as an Elites choice. more.. | |
 more | Games Workshop 28mm Space Marine Terminator Close Combat Squad (48-34)
All Space Marine Chapters maintain a number of these revered suits of armor and they are among a Chapter’s most prized relics.This boxed set contains five Space Marine Terminators sculpted by Dave Thomas, Mark Harrison, Martin Footitt, and Jes Goodwin.
A Terminator Close-Combat Squad may be included in your Space Marine army as an Elite choice. more.. | |
 more | Games Workshop 28mm Warhammer 40K Space Marine Librarian (48-37)
Space Marine Librarians use their psychic powers to unleash devastating attacks on their enemies, as well as augmenting their own physical prowess. Space Marine Librarians can make special psychic attacks against their opponents. Librarians are responsible for all interstellar communication with the power to project their minds through warp space. They are also the adjudicators of the Chapter's psychic population, dividing psychic mutants into those whose powers are dangerous and those whose powers may be used by the Imperium. Only the most powerful of those suitable psykers can become a Space Marine Librarian.
Space Marine Librarians may be added to your Space Marine army as an HQ choice. They may also be accompanied by a Command squad. more.. | |
 more | Games Workshop 28mm Necron Warriors (49-06)
The skeletal form of a Necron Warrior is a spine-chilling sight, as bullets and lasblasts bounce harmlessly from its metallic limbs. The gauss flayer which it wields is no less terrifying, as it strips its target atom by atom; in a heartbeat it dissolves skin, muscle and then disintegrates bone until nothing remains.
Necron Warrior squads may be added to your army as a Troops choice. more.. | |
 more | Games Workshop 28mm Necron Destroyer (49-08)
Necron warriors fused to skimming flyers are known and feared as Destroyers. They are a heavily altered form of the Necron Immortal, equally broad with a more pronounced spine from which their terrible weapons draw their power. The speed and ferocity of their attacks are undiminished by their antiquity, and they remain at the forefront of the red harvest.
A Necron Destroyer may be added to your Necron army as a Fast Attack choice. more.. | |
 more | Games Workshop 28mm Necron Monolith (49-09)
The Monolith combines the properties of transport craft, armoured destroyer and Necron power icon. Its ponderous form floats across the battlefield, its crystal core pulsing with sickly energy, powerful beams of gauss lightning whipping from its weapon mounts. The frontal section is capable of opening a dark portal and transporting Necrons to the battlefield to cause fresh havoc.
A Monolith may be included in your Necron army as a Heavy Support choice. more.. | |
 more | Games Workshop 28mm Necron Destroyer Lord (49-11)
The most sophisticated of the C'tan's servants, the Necron Lords act as leaders and energy loci for the Necron Warriors. Clad in crumbling vestments and wielding ancient, arcane staffs, they are a chilling sight on the battlefield, directing their warriors' attack in unnatural silence. The patina of age mars the silvered perfection of their forms and they wear the accumulated power of millennia like a robe. Glittering arcs of energy surround their every gesture and soulless fires burn in their empty eye sockets .
A Necron Lord may be mounted on a Destroyer platform, becoming a Destroyer Lord. This platform allows the Lord to rise over the battlefield and dive down with deathly speed to destroy his enemies.
A Necron Lord or a Necron Destroyer Lord may be included in your Necron army as an HQ choice more.. | |
 more | Games Workshop 28mm Necron Lord (49-37)
The most sophisticated of the C'tan's servants, the Necron Lords act as leaders and energy loci for the Necron Warriors. Clad in crumbling vestments and wielding ancient, arcane staffs, they are a chilling sight on the battlefield, directing their warriors' attack in unnatural silence. The patina of age mars the silvered perfection of their forms and they wear the accumulated power of millennia like a robe. Glittering arcs of energy surround their every gesture and soulless fires burn in their empty eye sockets. more.. | |
 more | Games Workshop 28mm Necron Tomb Spyder (49-42)
These arachnoid creatures are artificial constructs created to maintain the ancient Necron tomb complexes. Their many eyes stare out from a featureless, metallic block. The hooded carapace of a Tomb Spyder provides essential protection while their flexible metal limbs repair Necron technologies, which they will also fight to protect.
Up to three Tomb Spyders may be included in your Necron army as a single Heavy Support choice. more.. | |
 more | Games Workshop 28mm Necron Flayed Ones (49-46)
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Twisted and ghoulish terrors of the night, the Flayed Ones advance before the Necron force, spreading fear like a plague before them. Flayed Ones are chosen in squads of between 4 and 10 models. A blister contains 2 Models. |
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 more | Games Workshop 28mm Ork Warboss (50-35) It is widely accepted as fact that prolonged periods of conflict lead to an increase in the size and strength of Orkoid individuals. Ork warbands are commanded by the largest and strongest of these, an aggressive Ork cheiftain known as a Warboss. As the monstrous and all powerful leader of the warband, the Warboss gets first pick of any wargear. The Warboss may also choose from among the best fighters to make up his bodyguard with. Some Warbosses also include Mekboys and Mad Doks in their bodyguard - often with their own small entourage of Grot slaves and squigs. Other Warbosses just get in their wartrukks with a select band of hard nuts and lead their Boyz by the simple expedient of careering into the middle of the enemy force first! more.. | |
 more | Games Workshop 28mm Genestealers (51-06)
The Imperium first encountered Genestealers on the moon of Ymgarl long before they were alerted to the approach of the hive fleets. Only with time has it been learned that Genestealers are vanguard organisms for the Hive, created to seek out and undermine potential prey-worlds by infiltration. Genestealers are legendary ferocious close combat opponents, with lighting fast reflexes and deadly claws, capable of ripping through adamantium. more.. | |
 more | Games Workshop 28mm Tyranid Warriors (51-07)
The Tyranid Warriors are among the most important Tyranids on the battlefield. Not only are they large and powerful fighters, but they also fulfil a pivotal role in Tyranid swarms. The warriors act as psychic resonators, amplifying the psychic bond of the Hive Mind and transmitting its power to the smaller, less-receptive creatures around them. Like officers marshalling their armies, the Tyranid Warriors lead the lesser creatures into battle, directing their troops to their appointed stations in the greater plan.
A Warrior Brood may be added to your Tyranid army as an Elite or HQ choice. more.. | |
 more | Games Workshop 28mm Tyranid Gaunts (51-08)
There are two main species of Gaunts, the Termagants who are equiped with ranged weapons and the Hormagaunts who are bio-engineered for close combat. A squad consists of between 8 and 32 Tyranid Gaunts. Each Box set contains 16 Tyranid Gaunt models, 8 can be assembled as Termagants and 8 as Hormagaunts there are also enough parts to build a Ripper swarm base. more.. | |
 more | Games Workshop 28mm Tyranid Hive Tyrant (51-09)
The Hive Tyrant is a large and massively powerful Tyranid creature, the closest thing to a leader of a battlefield swarm yet seen. Like many Tyranids, they seem able to mutate rapidly, and several different physical characteristics have been reported. All Hive Tyrants are highly psychic, and their relationship to the Hive Mind is closer than even that of Tyranid Warriors. The Hive Tyrants embody the Hive Mind completely, but their destruction does not diminish it in any way.
Little is known for certain about the complex relationships between these creatures, but some of the Imperial Techno-Magi believe that Hive Tyrants are the consort-minds of the Hive Queen that forms the repository of the hive fleet's own collective consciousness. more.. | |
 more | Games Workshop 28mm Tyranid Zoanthrope (51-35)
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Zoanthropes are perhaps the strangest of Tyranid creatures. They are powerful psykers that form living conduits for the focussed power of the hive mind. They drift across the battlefield to rain bolts of psychic power on the enemy. You may include between 1 and 3 Zoanthropes as a single Heavy Support choice. Each blister contains a single Zoanthrope. |
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 more | Games Workshop 28mm Tyranid Lictor (51-38)
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Lictors rove ahead of Tyranid swarms seeking out pockets of enemy resistance and native life forms to be absorbed. Their secret deployment rules will ensure your opponent is constantly guessing where they will strike, until it is to late. You may include between 1 and 3 Lictors as a single Elites choice. Each blister contains a single Lictor model. |
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 more | Games Workshop 28mm Sisters of Battle Squad (52-06)
The vast majority of the Orders Militant is made up of Battle Sisters. Orphans raised by the Schola Progenium, Battle Sisters are well disciplined and highly devoted to the Emperor. Their greatest strength is their unquenchable faith in the God-Emperor of Mankind, in whose name they bring fiery retribution to the mutant, the witch and the heretic.
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 more | Games Workshop 28mm Sisters of Battle Seraphim Squad (52-07)
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Seraphim squads have perfected the technique of firing two pistols at once. This makes them very mobile and hard-hitting in combat. A Seraphim squad consists of between 5 and 10 models. The blister contains a single random Sisters of Battle Seraphim model. |
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 more | Games Workshop 28mm Throne of Judgement (52-12)
Inquisitor Lord Karamazov goes to battle sitting on his Throne of Judgement. This ancient relic was presented to Karamazov upon his ascension to the rank of inquisitor Lord. more.. | |
 more | Games Workshop 28mm Sisters of Battle - Sister Superior (52-36) A Sister Superior will lead her squad into battle knowing that her faith in the Emperor will shield her and her Sisters and that He will guide their boltgun fire. more.. | |
 more | Games Workshop 28mm Sisters of Battle - Seraphim Superior (52-38) The Seraphim Sisters of Battle are a very mobile unit. They are often accompanied by a Veteran Superior who have a positive effect on the Faith of their unit. more.. | |
 more | Games Workshop 28mm Confessor or Missionary (52-44) These fanatic zealots lead the warriors of the faithful into battle. more.. | |
 more | Games Workshop 28mm Sisters Repentia and Mistress (52-56)
To the Adepta Sororitas, those who seek absolution as a Sister Repentia occupy a state of grace that many aspire to, yet few ever attain, for to earn redemption is to give oneself entirely to the will of the Emperor. Confession and penance are part of a Sister's everyday existence, and those who fall short of the Sisterhood's rigorous codes may, in the most extreme of cases, find themselves exiled from their order and banished into groups armed with the mighty ceremonial evisverators and led into battle by the harsh mistresses.
Sisters Repentia may be added to your Witch Hunters army as an Elites choice. more.. | |
 more | Games Workshop Black Templars Rhino (55-14)
The Rhino allows the Space Marines to move swiftly to seize an objective or strike deep into the heart of an enemy force. Certain Space Marine squads (as indicated in their army list entry) can use Rhinos to move rapidly across a battlefield. The Black Templars have used Rhinos in their crusades across the galaxy as an armored personnel carrier. more.. | |
 more | Games Workshop High Marshall Helbrecht Blister ( Black Templars ) (55-35) Adourned in gold armour forged by the chapter artificers, High Marshal Helbrecht exemplifies the qualities of stubbornness and unswerving loyalty to the Emperor that are the hallmarks of the Black Templars Chapter. High Marshall Helbrecht may be included in your Black Templar Space Marine army as an HQ choice as long as your army constitutes 1,500 points or more. more.. | |
 more | Games Workshop 28mm Tau XV8 Crisis Battlesuit (56-07)
Those Fire Warriors who have proven themselves in battle earn the right to wear a battlesuit and bear the name of Shas'ui. They are experienced fighters who have fought the deadliest foes and triumphed. Their loyalty and skill is beyond question, and the best and bravest of them may be honoured by being elevated to become a bodyguard to their Shas'o or Shas'el. Teams of Crisis Battlesuit warriors will have fought together for many years and, in many cases, will have performed the Ta'lissera ritual where the warriors swear oaths of communion and loyalty to one another, placing the welfare of the team ahead of their own personal desires. more.. | |
 more | Games Workshop 28mm Kroot Carnivore Squad (56-08)
kroot Carnivore squads are the most common auxiliaries serving alongside the Tau armies. The Kroot worlds have long been part of the empire, ever since a tau expeditionary force helped liberate several kroot enclaves from Ork domination. The Kroot warriors have a strict code of honour and, in return for the support of the Tau empire, supply large numbers of warriors as exclusive mercenaries. Their self-sufficiency and unparalleled fieldcraft are a major asset to the Tau and a useful contrast to their more technologically dependent masters. Kroot squads may also contain the lumbering Krootox and agile Kroot Hounds.
Whilst the Tau find the Kroot's predilection for eating the flesh of their vanquished foes barbaric, it is hoped that prolonged exposure to the Tau's sensibilities and culture will eventually purge them of this distasteful habit. Despite this, the Kroot are afforded virtually the same level of respect as a Tau, since their skill at arms is much valued by the less physically able Tau. The Kroot are honoured for their martial prowess and are rewareded for their efforts, as befits loyal citizens of the Tau empire. more.. | |
 more | Games Workshop 28mm Devilfish (56-10)
The Devilfish is the workhorse of the Tau ground forces and is able to cary twelve warriors into battle. Armed with a fearsome burst cannon, it can even act as mobile fire support for the squad. The Devilfish is a transport option for Tau Fire Warriors and Pathfinders. A box contains a single model. more.. | |
 more | Games Workshop Tau Aun'va, Master of the Undying Spirit (56-18)
It is said that Aun'Va is the oldest and the wisest of his caste. He has counselled the greatest leaders of the Tau for longer than any can recall, and his hand can be seen at work behind much of the Tau history. He is the most senior Ethereal upon T'au, sitting upon the councils that rule not just the sept but the entire empire. His word is heeded by every member of his caste, for his counsel has ever proven wise and true. (3 figures + scenic base) | |
 more | Games Workshop Tau Piranha (56-19)
The Piranha is a lightly armored vehicle used by the Tau in a range of capacities including rapid response, support of Pathfinder Teams, and even as battlefield transport for high-ranking dignitaries. By upgrading the vehicle to carry a Fusion Blaster or a pair of Seeker Missiles, it becomes an effective tank hunter, particularly when guided to a target by Pathfinder Teams. more.. | |
 more | Games Workshop 28mm Tau Pathfinders (56-36)
Tau Pathfinders are the eyes and ears of the army's commander. They are the undisputed masters of battlefield positioning, with limitless patience and a proud determination. A squad consists of between 4 and 8 Pathfinders. Pathfinders must be given a Devilfish transport. A blister contains 3 random models. more.. | |
 more | Games Workshop 28mm Kroot Hounds (56-44)
Kroot Hounds are ferocious in battle and are notoriously bad-tempered beasts. While the Tau value the strenght of the Kroot themselves, they find the Kroot Hounds repellent. 1 Fast Attack choice allows you to include between 2 and 8 Kroot Hounds. They will have to be attached to a Kroot Carnivore squad.
A blister contains 2 random models. more.. | |
 more | Games Workshop 28mm Tau Pathfinders with Rail Rifle (56-45)
Tau Pathfinders are skilled at infiltrating the battlefield and spring ambushes on the unexpecting enemy. With the addition of a few Rail Rifles in the squad they become even more dangerous. A Tau Pathfinder squad consists of between 4 and 8 models.
The blister contains 2 random Pathfinder with Rail Rifle figures. more.. | |
 more | Games Workshop 28mm Inquisitor Lord Coteaz and Retinue (57-06) The Daemons of the Warp know Coteaz as a destroyer of their kind and Daemons loath to remain near him. Inquisitor Coteaz and his retinue may be taken in a Daemonhunters army of 1,500 points or more. The models can also be used to represent another Inquisitor in your games. more.. | |
 more | Games Workshop 28mm Daemonhost (57-37)
Through the long, secret history of the Inquisition there have been many who have advocated the study and harnessing of Warp entities in order to defeat the dark Gods. To some, such men are luminaries; to others they are radicals, individuals dangerously close to crossing the line and becoming one with the enemy. Such radical Inquisitors may even employ the services of bound Daemonhosts to further their ends - testimony to their success in taming the forces of Chaos according to them, but proof positive of their corruption to others.
Daemonhosts may be added to your Daemonhunters army as an Elites choice. more.. | |
 more | Games Workshop Wild Kingdoms Warhammer Novel (60100299067) Katerina Hansebourg was believed lost when her father’s merchant caravan was attacked while crossing the vast wilderness beyond the Empire. Now word has come of a savage girl living alongside ogres in the craggy mountains of the east. For Florin d’Artaud and Lorenzo, this sounds like an easy way to earn some more gold. But ahead of them lies a dangerous journey into the unexplored Ogre Kingdoms, and no guarantee that their quest is anything more than a fool’s errandmore.. | |
 more | Games Workshop 28mm Warhammer Dwarf Battalion Box Set (64-01-60) Dwarfs are the most stubborn and determined warriors of the Warhammer world. Though Dwarfen forces lack numbers, they more than compensate for this shortcoming with powerful war machines fashioned by their ingenious Engineers, elite units of warriors, and a resolve unparalleled by any other force in the Old or New World. While Dwarfs eschew the use of wild magic, they have perfected the use of magic runes, which they inscribe on their weapons, armor, standards, and war machines. Inside Warhammer Armies:more.. | |
 more | Games Workshop Warhammer Dwarf Army Book (new) (84-09)
The Dwarfs are the most tenacious and determined warriors of the Warhammer world. Their mountain holds are under constant pressure from Orcs, Goblins and Skaven so they must frequently march out to defend their homes and hoards. Even in defeat they record and remember every affront and will miss no opportunity to settle their grudges with the edge of an axe. more.. | |
 more | Games Workshop 28mm Night Lord Hero (99-26)
Night Lords attack by surprise and show absolutely no mercy to their unfortunate victims. Night Lord commanders are skilled raiders and will often plan attacks out in every detail to gain maximum effect without risking troops. more.. | |
 more | Games Workshop 28mm Chaos Space Marines with Rhino (99-36) Chaos Space Marines want nothing more than to get into combat as quickly as possible for this the Rhino is their transport of choice. more.. | |
 more | Games Workshop Dark Millennium Warhammer 40.000 Starter Deck (STG 5111)
Command the forces of Chaos as they seek to implement their dark plans in the Pyrus Reach. Only Dark Millennium, the Warhammer 40000 CCG gives you the chance to interact with a storyline with nearly 20 years of development.
more.. | |
 more | Games Workshop Warhammer Skirmish Scenario Book (0128)
Think about every time you've played a game of Warhammer and you've wondered about the cause and effect of your hard fought battle. What sparked off the conflict and who picks up the pieces? An Assassin steals in to the enemies camp at night to kill the opposing general, picking his way through the weary towards his goal. A small band of fearful warriors must survive wave after wave of shambling zombies to warn a nearby village of an imminent attack. Stubborn Dwarfs guard the deep tunnels under their mountain holds against all manner of horrors. There are all sorts of adventures you can play out with the aid of the Warhammer Skirmish rules. more.. | |
 more | Games Workshop Vermintide Warhammer Novel (1-84416-286-9) When Heiko Geissner is asked to investigate a series of mysterious thefts, he expects nothing more than a challenge to his deductive powers. In the dark, gothic Old World, where horror and madness threaten to encroach on all humanity, what risk is there in solving a burglary? Without warning, Heiko is plunged into a world of nightmarish secrets and terrifying monsters. No one believes his outlandish tales of malevolent ‘ratmen’ and he is branded a madman and heretic. Fleeing for his life, Heiko is forced to turn to the dw |